AFTERWORD

Chapter 138

Epilogue: Great Art

Overview

In this epilogue, Wit performs an elaborate scheme to smuggle a spren—a Pattern creature—out of occupied Kholinar. While philosophizing about art and hatred to anyone who will listen, he intentionally provokes violence, befriends desperate survivors of the siege, and ultimately makes contact with the trapped spren by appearing as a mad beggar to the Fused overseeing the palace reconstruction.

Summary

Weeks after Kholinar's fall, Wit stands in line at a relief distribution, delivering a monologue about how great art requires both love and hate, using the bland man in front of him as an unwilling audience. He deliberately cuts in line to provoke the man into punching him and knocking out a tooth—part of his performance art. Moving through the devastated city, Wit speaks with its broken inhabitants, including a widow named Kheni who rocks an empty cradle with haunted eyes. He questions how much love is needed to balance the inevitable hatred inspired by meaningful art, then discovers a four-year-old girl trapped in the rubble of a collapsed building. Using magic, Wit animates a doll made from rags to coax the child out, then delivers her to Kheni as a replacement for her lost child, concluding that only one person needs to love a work of art for it to be worthwhile. Wit then adopts a disguise of madness and shuffling desperation to approach the palace work site, where the Fused overseer Vatwha fails to recognize him. He deliberately provokes singer guards into seizing him, then uses the distraction to make contact with a trapped spren—a moving Pattern creature—wedged in the palace wall. He whispers that he will take it to safety and share truths with it. The guards throw him among the beggars, where he conceals the trembling Pattern in his palm and departs.

Characters

  • WitThe mysterious traveler who executes an elaborate plan to rescue a trapped spren from occupied Kholinar while philosophizing about art and connecting with the city's devastated inhabitants.
  • The Brutish ManThe person standing in front of Wit in line who becomes the subject of Wit's philosophical monologue and eventually punches him in the face.
  • KheniA widow grieving the loss of her child who rocks an empty cradle; Wit eventually entrusts her with caring for an orphaned girl he rescues.
  • Kheni's Husband (Cob)Kheni's husband who hovers nearby and thanks Wit for bringing the child, expressing reluctance for him to leave.
  • The Little GirlA four-year-old orphan trapped in collapsed ruins whose dead mother is nearby; rescued by Wit and given to Kheni's care.
  • VatwhaA Fused sentry stationed near the palace who fails to recognize Wit as he passes beneath her, despite knowing him from thousands of years ago.
  • The Singer GuardsTwo mundane singer soldiers who guard the palace work project and roughly eject Wit from the site.
  • The FusedAn ancient singer overseeing the reconstruction work at the palace who observes Wit's interaction with the guards.
  • The Spren (Pattern)A trapped creature creature wedged in the palace wall that Wit contacts and convinces to trust him for escape and protection.