AFTERWORD
The Butcher's Masquerade

An Afterword study guide

The Butcher's Masquerade

by Matt Dinniman

Chapters
91
Book words
218k
Published
2022
Publisher
Dandy House
Summary depth
deep
  • Fantasy
  • Science Fiction
  • Science Fiction & Fantasy
  • Aliens
  • Adventure
  • Dystopian
  • Fiction
  • litrpg

Want this as an audiobook?

Get The Butcher's Masquerade narrated for you.

Full-length M4B with chapter markers, voiced by Adam - American, Dark and Tough. Yours to download or drop into Plex.

$4 · 1 credit

Instant download

01

Overview

The Butcher's Masquerade is the fifth installment in the Dungeon Crawler Carl series, following Carl and his companions as they navigate the increasingly perilous sixth floor of a dungeon system that has become a form of entertainment for off-world spectators. The floor, called "The Hunting Grounds," introduces a brutal new mechanic: 360 hunters, artificially boosted to level 50, are released to hunt crawlers for their gear. Carl must balance multiple converging crises: tracking and confronting the mysterious Butcher, navigating political intrigue involving liaisons and corporate entities from the off-world Syndicate, managing escalating supernatural threats including vampirism and divine intervention, and preparing for the Butcher's Masquerade—a mandatory party at the floor's end where the top fifty crawlers are required to attend alongside the very hunters they've been fighting.

The narrative weaves together action, character development, and dark humor as Carl's steadily-growing party evolves from dungeon survivors into something approaching a faction with political influence. Early chapters establish the deadly hunt dynamics and introduce key plot threads: the Gate of the Feral Gods that multiple entities want to control, an ominous curse affecting Donut related to the Blood Sultanate, mysterious sponsor benefactor boxes containing cryptic gifts, and a growing sense that the dungeon's AI itself is becoming unstable and autonomous. The story escalates through encounters with various hunter factions, exploration of the floor's varied biomes, and Carl's growing reputation as both a skilled combatant and media sensation.

As the floor progresses, Carl becomes entangled in multiple nested conflicts: assisting Signet, a cursed naiad princess, in her quest for vengeance against her half-sister Queen Imogen and the Confederacy that murdered her mother; managing the dinosaur population and an increasingly unstable magical plague of vampirism that transforms creatures into undead; coordinating with various crawler teams while being pressured to appear at off-world fan conventions; and preparing for a final confrontation that nobody fully understands. The floor culminates in the Butcher's Masquerade party itself—a magically-sealed ritual where violence should be impossible, but which becomes the stage for brutal combat when Signet deliberately breaks the seal and the castle itself is transported to an underground arena, forcing crawlers, hunters, and the Queen's forces into a chaotic four-way battle royale.

02

Plot Summary

Carl, Donut, and their party begin the sixth floor in the Selva jungle biome after selecting their specializations. Carl chooses Agent Provocateur to access bomb-making capabilities, while Donut becomes a Legendary Diva bard and Katia gains a HAZMAT endorsement. They quickly encounter the first released hunters through the pets of Zabit, a Beastmaster, but survive the initial assault with help from their allies. Carl is immediately confronted with an impossible choice: the Gate of the Feral Gods, an item in his inventory, has caused system crashes and can devastate an entire floor. Orren, his liaison, offers three options: impose a protection spell that would kill thousands, accept certain death acceleration, or voluntarily surrender the gate. Carl demands a lawyer instead.

Quasar, Carl's Nullian advocate, arrives and explains that the administrators actually want Carl to keep the artifact despite his previous deception of them. Carl proposes using collateral—mercenary NPCs—instead of surrendering the gate. Quasar arranges four mercenaries, including Bomo and the Sledge, who receive powerful teleportation spells. With limited gold and hunters set to release in hours, Carl rushes to prepare. He plants explosives throughout Zockau, a northern city, and kills two hunters before his plan is exposed. He narrowly escapes with Donut and Bomo, using invisibility potions, but suffers poisoned crossbow bolts from the city's Level 70 mayor/Grand that cause the Sore as Shit and Blood Trail debuffs.

Miriam Dom, a vampire, rescues Carl and Donut. The group discovers that hunters have cheated by receiving external information feeds and that multiple hunter factions have divided the ninth floor into claimed territories. Carl receives intelligence about which crawlers are being hunted by which factions. Upon reaching an Ursine settlement, Carl and Donut discover that Mongo has mated with Kiwi, a female velociraptor pack leader, while forty velociraptors watch. This triggers an ongoing quest about dinosaur attacks, as Mongo's connection to the wild pack creates complications. Donut becomes anxious about abandonment, fearing that Katia has left them, Carl is taking dangerous actions, and Mongo will abandon her for the pack. Carl makes a direct promise that he will not leave her behind on any floor, cementing their partnership.

As the hunters rampage across the floor, Carl implements a strategy to control movement by destroying all but one bridge spanning a massive river. He plans to use Bomo as a suicide bomber, but instead arranges for Donut to convert a clockwork copy of Bomo through her minion abilities. However, a confrontation at the Ursine settlement changes everything: Donut casts Astral Paw and pushes the town's mayor Elmer down a slope. He dies to impact with rocks, and a naiad explosively emerges from the river to claim his corpse. Vrah, the mantis hunter, leaves a knife-pinned note warning that all hunters are now protected from explosives and threatening Carl with torture and death.

Carl receives a quest called "The Recital" from a Light Cleric, demanding that he reinstate racist policies against dinosaurs and naiads. Donut refuses. Meanwhile, complex political intrigue unfolds off-world: Zev reveals that the Valtay Corporation has acquired 51% ownership of the Borant Corporation through a court ruling, replacing the previous regency. Donut admits she smuggled Valtay secret agents to the Borant Emancipation Front, shocking both Carl and Lexis. Carl realizes that larger forces are manipulating events on the floor. When Carl is forced to attend fan conventions off-world, he discovers that Beatrice, his ex-girlfriend, is alive. Odette reveals this information while also disclosing that she saved Beatrice from bounty hunters and is using her as leverage against the Borant Corporation for a higher revenue share. Carl is furious but Donut insists they attend the scheduled interview where Beatrice, traumatized and drugged, appears. Donut unleashes emotional anger at Beatrice for her betrayal, while Carl adds a brief goodbye.

Culture clashes and violence escalate across the floor. Elf hunters from the Dream faction establish trebuchets and bombard Point Mongo with poison gas. Carl discovers one captured hunter, Akland, reveals that hunters are divided into factions with different objectives and weren't specifically hunting Carl's group. Carl also receives a quest from Tserendolgor warning about Big Tina, a massive transformed velociraptor who has been slaughtering ursine settlements. Carl learns that Big Tina was once a young ursine girl whose father brutally beat her mother, and when Scolopendra struck, Tina transformed into a deranged dinosaur predator.

With Miriam Dom trapped and paralyzed in the forest, Carl rushes to rescue her, discovering that a vampire allosaurus has infected the dinosaur population with vampirism. Miriam reveals herself to be the head vampire after a spell reversal left her marked with the Left to Fester debuff. Carl refuses to execute her and instead stands watch until sunrise, secretly marking her with the Ring of Divine Suffering before she turns to dust. Miriam's death triggers a world quest, The Creeping Apocalypse, requiring crawlers to kill fifty Odious Creepers—undead plant creatures—before they spread Gehenna brambles that transform the entire landscape into impenetrable thorned walls. The failure of this quest activates the brambles, which spread at 4.5 kilometers per hour, forcing the group to migrate toward the high elf castle in the southeast.

Curl encounters Prepotente, who has received a benefactor box containing a potion that can remove Scolopendra's Transmutation spell effects. Carl warns Donut not to use it without his approval and not to tell Signet about it. Various sponsors send Donut matching items with hidden symbols marked with the number seven, troubling Carl as they seem like going-away gifts. Carl partners with Signet, a naiad princess cursed and exiled years ago, to assault Fort Freedom, a decrepit naiad palace occupied by usurpers who murdered her mother. The assault goes catastrophically wrong when an enormous amphibian boss, Claude Sludgington the Fourth, emerges from the throne room. Carl and Donut kill the creature through unconventional tactics: Donut ignites its stomach, and Mongo eats his way out through the back. The death is incomplete as a quest wasn't issued in time, but the castle falls to Signet's forces. Signet's true target is revealed to be Queen Imogen, the high elf ruler and her half-sister, who is likely a boss-level NPC.

Carl reaches level 55 and upgrades his Ring of Divine Suffering. His team loots extensive equipment and weapons. Samantha, the withering spirit in a sex-doll head, volunteers to become the new naiad ruler once the high elves are eliminated, reminding Carl of a deal involving her receiving a body. The group discovers that dryad settlements are hostile to Carl due to an Enemy of the Church tattoo, and that the high elf queen is having enemies hunted. Carl races through dryad settlements using explosives and potions, suffering severe casualties including Miss Nadine the caterpillar and Clint. Holger, a were-castor, becomes devastated by the loss of his adoptive mother figure.

Loading…

05

Chapter Summaries

  1. Ch 1I. The Hunt
  2. Ch 2Chapter 1
  3. Ch 3Chapter 2
  4. Ch 4Chapter 3
  5. Ch 5Chapter 4
  6. Ch 6Chapter 5
  7. Ch 7Chapter 6
  8. Ch 8Chapter 7
  9. Ch 9Chapter 8
  10. Ch 10Chapter 9
  11. Ch 11Chapter 10
  12. Ch 12Chapter 11
  13. Ch 13Chapter 12
  14. Ch 14Chapter 13
  15. Ch 15Chapter 14
  16. Ch 16Chapter 15
  17. Ch 17II. The Vengeance of the Daughter
  18. Ch 18Chapter 16
  19. Ch 19Chapter 17
  20. Ch 20Chapter 18
  21. Ch 21Chapter 19
  22. Ch 22Chapter 20
  23. Ch 23Chapter 21
  24. Ch 24Chapter 22
  25. Ch 25Chapter 23
  26. Ch 26Chapter 24
  27. Ch 27Chapter 25
  28. Ch 28Chapter 26
  29. Ch 29Chapter 27
  30. Ch 30Chapter 28
  31. Ch 31Chapter 29
  32. Ch 32III. The Unhinged Child
  33. Ch 33Chapter 30
  34. Ch 34Chapter 31
  35. Ch 35Chapter 32
  36. Ch 36Chapter 33
  37. Ch 37Chapter 34
  38. Ch 38Chapter 35
  39. Ch 39Chapter 36
  40. Ch 40Chapter 37
  41. Ch 41Chapter 38
  42. Ch 42Chapter 39
  43. Ch 43Chapter 40
  44. Ch 44Chapter 41
  45. Ch 45Chapter 42
  46. Ch 46Chapter 43
  47. Ch 47Chapter 44
  48. Ch 48Chapter 45
  49. Ch 49Chapter 46
  50. Ch 50Chapter 47
  51. Ch 51Chapter 48
  52. Ch 52Chapter 49
  53. Ch 53Chapter 50
  54. Ch 54Chapter 51
  55. Ch 55Chapter 52
  56. Ch 56Chapter 53
  57. Ch 57Chapter 54
  58. Ch 58Chapter 55
  59. Ch 59IV. The Butchering
  60. Ch 60Chapter 56
  61. Ch 61Chapter 57
  62. Ch 62Chapter 58
  63. Ch 63Chapter 59
  64. Ch 64Chapter 60
  65. Ch 65Chapter 61
  66. Ch 66Chapter 62
  67. Ch 67Chapter 63
  68. Ch 68Full Page Image
  69. Ch 69Chapter 64
  70. Ch 70Chapter 65
  71. Ch 71Chapter 66
  72. Ch 72Chapter 67
  73. Ch 73Chapter 68
  74. Ch 74Chapter 69
  75. Ch 75Chapter 70
  76. Ch 76Chapter 72
  77. Ch 77Chapter 73
  78. Ch 78Chapter 74
  79. Ch 79Chapter 75
  80. Ch 80Epilogue
  81. Ch 81Mailing List! Patreon! Reddit! Twitter! Spotify!?
  82. Ch 82The page where we tout Facebook groups so they let us spam them about this book
  83. Ch 83One More!
  84. Ch 84Chapter 92
  85. Ch 85Chapter 93
  86. Ch 86Chapter 94
  87. Ch 87Chapter 95
  88. Ch 88Chapter 96
  89. Ch 89Chapter 97
  90. Ch 90Chapter 98
  91. Ch 91Chapter 99