AFTERWORD

Chapter 33

28: DECISION

Overview

In this pivotal chapter, High Prince of House honour, and in each he awkwardly assigns leadership tasks to his son. After all the other highprinces refuse to ally with him, and following an extended conversation with his niece via spanreed in which he learns of her research into ancient mysteries, is deciding to abdicate his position in favour of his son, determined to step down before his condition—which he believes may be madness—damages his family further.

Summary

The chapter opens as the siege-bridge prototype fails during testing, prompting discussion of design improvements. While inspecting troops with his son, High Prince and his officers, attempting to understand what information he divulged during a past interview. The soldiers' defensive loyalty becomes clear—they reveal nothing incriminating, but their manner suggests they assume guilt. As his meetings with the other highprinces have all ended in refusal of alliance, though more subtly than before. Back at the staging ground, experiencing what he considers an internal crisis regarding his fitness to lead, works on digging a latrine by hand in his full plate armor, laboring intensely as a form of meditation on his deteriorating mental state. When his niece's correspondence arrives via spanreed, he welcomes the distraction. Through his clerk, he learns that she has relocated to and is researching obscure historical secrets. She questions him about his first encounter with the free-roaming seven years ago and shows him an ancient drawing depicting what was labeled a 'Voice bringer' but resembles a chasmfiend, suggesting connections to forgotten history. Their exchange also reveals that she is too deeply engaged in research to return to the warcamps immediately. After the conversation ends and the room clears, standing alone with, he makes his final decision: he will abdicate his high prince title to his son within the week, believing this is necessary to prevent his suspected mental condition from destroying House and harming his family further.

Characters

  • High Prince, protagonist experiencing internal crisis regarding his fitness to lead due to suspected mental illnessprimary character navigating decision to abdicate; meets with troops, digs latrine, communicates with his niece
  • His eldest son and heir, assigned leadership duties during inspectionsreceives practical command experience as his father considers stepping aside; briefly courts a new woman in camp
  • Field commander of the Fifth Battalion, organizes troop inspectionsassists with military drills and arranges interviews with soldiers
  • Military engineer, discusses failing siege-bridge designexplains technical problems with bridge prototype and proposes design adjustments
  • His niece, scholar and historian researching ancient textscommunicates via spanreed about mysterious discoveries and ancient depictions that may link chasmfiends to legendary threats
  • Former High Prince's widow, mother of his niece and nephew, newly returned to warcampsencounters him during work, reminds him of forgotten appointment, offers flirtation and attempts to discuss his future leadership
  • Head of the Guard, responsible for securityintercepts messengers and maintains perimeter around leadership
  • One of his scribes, works with spanreed communicationoperates the magical communication device to transcribe messages from his niece
  • New clerk and woman courted by his son, daughter of a brightlordassists with spanreed operation and communication transcription
  • A messenger from another highprince, delivers refusal of allianceannounces that a peer will no longer meet or form alliances
  • Other highprinces of the realmindividually refuse to ally with the protagonist or participate in joint operations